Player support that resolves in-game

Theymes answers players inside your game and on Discord, in their language, with their account attached. Your team only sees the tickets that need a human.

Self-service rate
95%
Self-service rate
Sessions / mo
3.8M+
Sessions / mo
Languages
50+
Languages
Resolution trace
In-game SDK · Unity

Comprei o pacote de gemas mas não recebi nada 😭

  1. 0.00s Received In-game · Português (BR)
  2. 0.21s Context Player 88214 · iOS · Build 3.2.1 · Lvl 47
  3. 0.48s Knowledge “Restoring missing purchases”
  4. 0.93s Answered In Português, from your help center

Que chato! Vá em Configurações → Loja → Restaurar compras. Suas gemas aparecem em até um minuto.

Sorry about that! Go to Settings → Shop → Restore purchases. Your gems show up within a minute.

Resolved · no ticket created

Trusted by category leaders

MetacoreWoogaSaber InteractivePixel FederationScorewarriorInnoGamesCritical ForceKlang GamesSocial FirstCreepy JarDorianStarberryTriboHyperhugtinyBuild

The moment · Launch weekend

Your update goes live Friday at six. By twenty past, ten thousand players are asking the same question in fourteen languages, and your support queue is the last place any of them want to be.

01

Spikes don't wait for headcount

Launches, events, and outages multiply volume overnight. Hiring and BPO ramp-up take weeks.

02

Every exit is a lost session

Web forms and email pull players out of the game. Some of them don't come back.

03

Agents start every ticket blind

No player ID, platform, or build means the first three replies are questions, not answers.

Why Theymes

Helpdesks manage tickets. Theymes resolves the moment.

Most support tools start after something has already gone wrong. Theymes starts where your customer is, and only creates a ticket when a person is genuinely needed.

Starts from

The customer's moment

Helpdesk suites
The ticket
Chatbot builders
The bot flow
Legacy in-app SDKs
The mobile SDK

Where help happens

In-product, web, email, and Discord, as one layer

Helpdesk suites
Email, forms, a web widget
Chatbot builders
A chat window
Legacy in-app SDKs
Inside mobile apps

What the AI does

Answers from your knowledge in 50+ languages, before a ticket exists

Helpdesk suites
Sold as an add-on to the queue
Chatbot builders
Follows flows you design and maintain
Legacy in-app SDKs
Bots and FAQ flows

What your team sees

Only what needs a human, with context, translation, and a summary

Helpdesk suites
Every ticket
Chatbot builders
Hand-offs into a separate tool
Legacy in-app SDKs
Tickets with device data

Helpdesk suites: Zendesk, Freshdesk · Chatbot builders: Kindly and similar · Legacy in-app SDKs: Helpshift

How it works

From “I need help” to back in the game

What happens when a player asks Theymes for help.

  1. Listening

    01  Ask

    Help opens inside the game

    Native SDK for Unity, iOS, Android, and WebGL, plus Discord. Players ask in their own words without leaving the session.

  2. Context

    02  Understand

    Context travels with the question

    Player ID, platform, build, and purchase history attach automatically. Nobody has to ask “what's your user ID?” again.

  3. Resolved · PT-BR

    03  Resolve

    AI answers from your knowledge, in their language

    Gameplay, account, and purchase questions get answered from your knowledge base in 50+ languages. Most of them never become tickets.

  4. Routing

    04  Hand off

    Your team gets only what needs a human

    Bans, refunds, and edge cases route to the right queue with a summary, a translation, and the full history. The automation runs separately from your tickets, so your workflow stays yours.

  5. Live ops

    05  Learn

    Every conversation becomes live-ops signal

    AI tagging groups conversations by event, feature, and bug. Knowledge gaps show up before the next patch does.

Results

What studios see after switching

30%+

Fewer tickets

Metacore · Merge Mansion

50%

Faster first response

Metacore · Merge Mansion

15%

Higher player satisfaction

Saber Interactive

The platform

Built for how studios actually run support

One knowledge base

01  Channels

In-game, on Discord, everywhere players are

One AI layer across the SDK, Discord, web, and email. It learns once from your knowledge base and answers everywhere.

  • Unity, iOS, Android, and WebGL SDKs
  • Native Discord bot with ticket context
  • Styled to match your game's UI
Co-pilot

02  Workspace

An agent workspace made for live ops

Agents see who the player is, what they tried, and what the AI already said. The co-pilot handles tagging, translation, and summaries.

  • Player profiles with full history
  • Smart routing and AI tagging
  • Slack alerts when an issue spikes
Sentiment

03  Intelligence

Insight for the whole studio, not just support

Design, live ops, and community teams can see what players are saying about each event, feature, and build.

  • Sentiment and topic trends per event
  • Knowledge gap reports
  • Data pipeline to your own analytics
Stanislav Kverel
Saber Interactive
“Routine questions are now resolved automatically before tickets even reach the inbox. Players get faster answers, and the support team spends more time handling meaningful cases instead of repetitive ones.”

Stanislav Kverel, Customer Support Team Leader

Read the story

Who it's for

Made for every kind of studio

Mobile & free-to-play

High volume, many languages, lots of purchases. The AI handles the repeats.

PC & console

Launch spikes, platform issues, and account linking, with the player's platform context attached.

Live service & MMO

Events every week. Your AI knowledge updates the moment you publish.

Publishers & multi-title

Every game in one workspace, each with its own brand and knowledge base.

FAQ

Questions, answered

Something else? Ask us directly.

What is a gaming customer support platform?

A gaming customer support platform handles player questions across in-game help, Discord, web, and email in one place. Theymes adds an AI layer that answers players from your knowledge base before a ticket is created, and gives agents full player context for the tickets that remain.

Does Theymes work with Unity?

Yes. Theymes has native SDKs for Unity, iOS, Android, and WebGL, plus a web widget. Most studios integrate the SDK in a few days.

How does Theymes handle launch and live-event spikes?

The AI assistant absorbs repeated questions instantly, in every language, without adding headcount. Slack alerts flag emerging issues, and AI tagging groups related tickets so your team can respond once instead of a thousand times.

Can Theymes replace Helpshift or Zendesk?

Yes. Studios such as Metacore and Saber Interactive moved to Theymes from legacy platforms. We handle migration planning, and you can pilot on a single game before switching fully.

Does Theymes support Discord?

Yes. The same AI assistant that powers in-game support can run in your Discord server, with tickets flowing into the same workspace.

Is player data secure?

Theymes is ISO 27001 certified. Personally identifiable information is stripped before any data reaches a language model, and we run zero data retention with our LLM providers.

Try it on your own content

See Theymes answer your players

Drop in your help center URL. We'll set up a live AI assistant on your own content, so you can see real answers before you commit to anything.

No credit card. Rather talk first? Book a walkthrough