Pixel Federation
How Pixel Federation moved nine games to in-game support and turned ticket spikes into one-day problems



Trusted by studios and publishers
Headcount never keeps up.
30%+ ticket surges during live ops are normal
Most teams are already understaffed before the spike hits
Results in backlogs, rushed replies, and players who feel ignored
When a game update breaks something, thousands of tickets flood in across every language. Theymes detects the spike, groups tickets by root cause, and creates a unified issue — automatically.
How Pixel Federation moved nine games to in-game support and turned ticket spikes into one-day problems
How Critical Force cut ticket volume by 61% with AI-driven multilingual support
What is Theymes? +
I'm not sure where to start supporting my players, can you help? +
How does Theymes' knowledge base help gaming companies? +
What are the benefits of Theymes' in-game SDK integration? +
How does Theymes' multilingual support app work? +
Does Theymes offer analytics and reporting capabilities? +
Do you support email channel? +
How is your solution different than Helpshift? +
Can Theymes integrate with our existing support tools and systems? +